ITALIAN BLUE CLUB
Courtesy of BridgeGuys (Pradeep Verma)
1. |
Strong Openings = 17 +
1C: 17+, unbalanced; 18+ balanced
2D: 17 - 24, 4-4-4-1 distribution, any singleton
2NT: 21-22 balanced |
2. |
Weak Openings: 6 - 11
2H/2S : 6 or 7 carder suit, rule of 2 and 3
3D/3H/3S (not 3C) : 6 or 7 carder suit, rule of 2 and 3
3NT : 7 carder minor with AKQ, nothing much else
4C/4D/4H/4S : 8 carder suit, rule of 2 and 3
5C/5D : 8 carder suit, rule of 2 and 3 |
3. |
Normal Openings: 11 - 16
1D : May be 3 carder with C suit
1H/1S : Minimum 4 carder
1NT (13-17) : 13-15 with C suit and 3 carder H and S, OR
16-17 any suit; BALANCED
2C : very good 5 carder or good 6 carder C
3C : very good 7 carder suit, 7-8 playing tricks |
PART II - DEVELOPMENT OF STRONG CALLS
1. |
Response to 1C Openings (control showing) without intervention
1D : 0 - 5, maximum 2 controls
1H : 6+ , maximum 2 controls Forcing to 2NT level
1S : 3 controls, Game force
1NT : 4 controls, Game force
2C : 5 controls, Game force
2D : 6 controls, Game force
2NT : 7 controls, Game force and then you will not believe us
2H/2S: 4-5, six carder points mostly in the suit |
2. |
Responses to 1C opening (control showing) with intervention
Intervention Response
------------ --------
Double Pass: 0 - 3
1D : 4 - 5
Redouble: 4 - 5 C suit
1H and above: as original
1D/1H/1S Pass: for original 1D
Double: for original 1H
Next step and above: 3 controls etc
2H/2S: as original
1NT Pass: 0 - 5
Double: for penalties (6+)
2C/2D: 0 - 5, long suit, non-forcing
2H/2S: as original
2C/2D/2H/2S Double: for penalties
2NT: 3 - 4 controls
Cue bid: 5 or more controls
3 level Pass: 0 - 6
Double: For penalties
Suit: non-forcing, contesting 7 - 8 points
Summary:
1) After intervention by 1D/1H/1S, Pass replaces 1D and Double replaces
1H, gaining one step on 1D intervention and losing 1 step on 1S
intervention.
2) On intervention by double, opportunity is made available to show
0 - 3 or 4 -5 points.
3) On intervention by 1NT or above, double is always for penalties
4) On intervention at 2 level, 2NT and cue bid show controls. |
3. |
Development of 1C Openings
1D 1H/S unbalanced min 4 carder, canape' style for safety
(0 - 5) 1NT (18 -20) balanced
2C: Gladiator, opener to bid 2D on way to signoff
2D Pass to play
2H/2S to play
2NT six carder C with K or Q
3D six carder D with K or Q
2D: Stayman
2H/2S Golden Misiere 5 carder with 5 points or 6 carder
with 4-5 points, points distributed in different
suits
2NT Five card minor with KQ
3C/3D Six carder with KQ
4C/4D Texas
2C/2D unbalanced hand, minimum 5 carder
2H/2S/3C/3D Minimum 5 carder forcing 1 round (Jump bid)
Rebid same suit next round, non forcing
New suit, next round, forcing
2NT (23-24) Balanced
Pass: Natural
3C : Gladiator, opener to bid 3D followed by Pass/3H/3S
to play
3D : Stayman
3H/3S: 4-5, 5 carder opener to cue bid with a fit (Axx
or Kxx) or close at 3NT or 4H/4S
4C/4D: Texas
3NT (25-26), Balanced
4C: Gladiator (0 - 3), opener to bid 4D followed by Pass/
4H/4S/4C/5D to play
4D: Stayman
4H/4S: Natural, 4 - 5 points
1H 1S: Minimum 5 carder, responses natural min 4 carder
(6+, Max 2 controls 1NT: 18 - 20 Balanced
forcing upto 2NT) 2C: Baron followed by 2NT, min non-forcing
Any call at 3 level is forcing
2D: Stayman followed by 2NT, min non-forcing
Any call at 3 level is forcing
2H/2S: Minimum 5 carder
2NT: min, non-forcing
2NT: 23 - 24
3C: Baron
3D: Stayman
Jump in a suit, six carder semi solid, responder to
join with Qx or better
1S (3 controls, 1NT: 18 - 20 Balanced
game force) 2C: Baron
2D: Stayman
2H/2S: 5 carder
2C/2D/2H/2S: five carder
Natural 4 carder by responder
1NT (4 controls) 2C/2D/2H/2S: five carder
2NT: 18 - 20 Balanced
3C: Baron
3D: Stayman
3H/3S: Five carder, opener to cue bid with a
fit (Axx or Kxx)
2C (5 controls) 2D/2H/2S: Five carder, bids by responder natural
4 carders
2NT: 18 - 20 balanced
3C: Baron
3D: Stayman
3H/3S: Five carder, opener to cue bid with a
fit
2D (6 controls) same as above
2H/2S (4-5, six carder) Natural (Most of the points in the suit)
2NT (7 controls) 3C/3D/3H/3S: 5 carder
3NT: 18 - 20 Balanced
4C: Baron
4D: Stayman
4H/4S: Five carder
Summary
-------
1) 1D/1H: shows max 2 controls and then controls are shown step wise
2) 1H is 6+ and forcing to 2NT level. If opener or responder bid 2NT after
next bid by either, it shows minimum hand, which can either be passed or
with more points, opener or responder should cross 2NT level with or without
jump.
3) After 1D, opener bids canape' style for finding a fit on unbalanced hand
but after 1H/S etc response, opener bids naturally always 5 carder first
4) After any response, opener bids NT on balanced hand after which responder's
minimum C is gladiator and min D is stayman, if response was 1D and
min C is Baron on any other response
5) Baron is employed only by "RESPONDER" and not by opener. Opener must first
show balanced hand by bidding NT
6) Gladiator is employed only by "RESPONDER" to show 0 - 3 points and no game
desire on his part
7) With a fit (Axx, Kxx) opener or responder should raise to set the ground
for cue-bidding at low level |
4. |
Development of 2D openings (17-24, 4-4-4-1)
Legend: NBS: Next below Singleton
+: Singleton
2S (0 - 3) signoff 2NT: 17-20, S+
(May be 3 carder) Pass/3C/3D/3H/3S: Sign off
3C/3D/3S: 21-24 NBS (3C = D+, 3D = H+, 3S = C+)
3H/3NT: 23-24, S+
2NT one weak six 3C/3S/3H/3S: NBS
carder Max KJ, nothing Actual suit or 3NT. With a fit opener can
else in hand cue bid
3C/3D/3H/3S: fair suit: Actual singleton (NOTE: NOT NBS)
6 carder, min AJ Responder with fit bids:
nothing else in hand 1st step: suit with 1 honor, no singleton
2nd step: suit with 2 honors, no singleton
3rd step: suit with side singleton
cue bid by opener on which responder
bids his singleton
2H relay 2S 17 - 20 Major +
2NT Relay
3C: 17 - 20 H+
3H Relay
3S 17 - 18 }
3NT 19 - 20 }
4H Relay for opener to show controls
starting from 3 upwards after which 5H is
relay asking for Qs. Any other call is
a signoff
3D: 17 - 18, S+
3S Relay, opener to show controls after which
4S is relay asking for Q. Any other call is
signoff.
3H: 19 - 20, S+, 3S Relay for controls and then
4S for Q. Any other call, sign off.
2NT 17 - 20 , C+ (NBS)
3C Relay
3D: 17 - 18 }
3H: 19 - 20 }
4C Relay for controls and then 5C for Q.
Any other call is signoff
3C 17 - 20 D+ (NBS)
3D Relay
3H: 17 - 18 }
3S: 19 - 20 }
4D Relay for controls and then 5D for Q. Any other
call is signoff
3D: 21-24 H+ (NBS)
3H Relay for controls starting from 5 and then 4H for Q
Any other call is signoff
3H: 21-24 S+ (NBS)
3S relay for controls starting from 5 and then 4S for Q.
Any other call is signoff
3S: 21-24 C+ (NBS)
4C relay for controls starting from 5 and then 5C for Q.
Any other call is signoff
3NT: 21-24 D+ (only call upto 3NT level)
4D relay for controls starting from 5 and then 5D for Q.
Any other call is signoff
Summary
-------
1) Response of 2S may be 3 carder with a very weak hand to sign off
2) Response of 2NT shows poor hand with 6 carder and opener bids NBS.
3) Response of 3 of a suit shows fair suit, which opener with min and no
fit should pass in a hurry. With a fit, opener bids his "ACTUAL SINGLETON"
and not NBS, on which responder shows quality of his suit and holding of a
singleton or otherwise.
4) Response of 2H is relay asking for point range and singleton. Opener's first
three steps are for 17 - 20 range(2S: major +, 2NT C+, 3C: D+) and next four
steps are 21 - 24 range(3D=H+,3H+S+,3S=C+,3NT=D+)
5) After responder has employed 2H relay, any call by him is a sign off unless
he continues to bid opener's singleton. |
5. |
Development of 2NT opening (21-22 Balanced) 3C Gladiator 3D
Pass/3H/3S/4C To Play
3NT: six carder C with K or Q
4D: six carder D with K or Q (opener may
like to play in 4NT)
3D Stayman 3H major (does not deny S)
3S: 5 carder opener to cue bid with fit
3NT: To play
4C: relay asking for distribution
4D: D suit (3-4-4-2) or (2-4-4-3)
4H: Only H suit (3-4-3-3)
4S: S suit (4-4-3-2) or (4-4-2-3)
4NT: C suit (3-4-2-4) or (2-4-3-4)
3S (S major, denies H)
3NT: To play
4C: relay for distribution
4D: D suit (4-3-4-2) or (4-2-4-3)
4S: only S suit (4-3-3-3)
4NT: C suit(4-3-2-4) or (4-2-3-4)
3NT No major
4C Relay for minors
4D: D suit 3-3-4-3
4H: C and D with 3 carder H (2-3-4-4)
4S: C and D with 3 carder S (3-2-4-4)
4NT: C suit 3-3-3-4
5C : 5 carder C
5D : 5 carder D
3H/3S suit 5 carder 3NT no fit
Raise: support, less than Axx, Kxx
Cue bid: Axx or Kxx support
3NT to play
4C/4D Texas
4H/S(very good six carder To Play
slam aspiration)
Summary:
-------
1) 3 C by responder is gladiator, making it possible to sign off in 3D
2) 3D is stayman and followed by 4 C is asking for distribution |
PART III - Development of Weak Calls
1. |
Development of 2H/2S (6-11 Rule of 2 and 3) six carder
2S/2NT Relay for points and quality (P and Q)
Stepwise response (P before Q)
1st step: 6 - 9, two top honors missing
2nd step: 6 - 9, with two top honors
3rd step: 10 - 11, two top honors missing
4th step: 10 - 11, with two top honors
5th step: Suit headed with AKQ
New Suit: Forcing one round |
2. |
Development of 3NT (solid 7-carder minor headed with AKQ)
Pass: To play
4C relay asking for singleton(+)
4D: D+
4H: H+
4S: S+
4NT: No +
5C: D + <<< Remember >>> 5C is D+
5D: C + <<< Remember >>> 5D is C+ |
3. |
Development of other weak openings
New suit is forcing one round
Another new suit next round game force. |
PART IV - BASIC CONCEPTS FOR DEVELOPMENT OF NORMAL CALLS (13 - 16)
1. |
FOR OPENER: Single suiter
i) Hand with 13-14 is considered weak. Hand with 15-16 is considered strong
ONLY if the suit is good.
ii) Weak hand is shown by bidding min. NT, rebid or raise
iii) Strong hand is shown by jump bid.
2NT: good six carder, max AJ
In suit: semi solid six carder
iv) Balanced 16-17 hand is opened 1NT
v) With 13-16, C suit, opening bids are
1D : 13-14 VUL, weak 4 or 5 carder C
1NT: 13-14 NON VUL or 15 VUL, weak 4 or 5 carder C
2C : 13-16, very good C suit
3C : 13-16 seven carder very good C suit, 7-8 playing tricks |
2. |
FOR OPENER: Two Suiter canape' style
i) Weak hand is shown by higher, then lower suit (second suit is at least as
long as first suit, may be longer), or by NT or raise. After 1NT response
canape' is not guaranteed as bid of lower second suit is to find best fit.
ii) Weak hand with 4 D and 4S is opened 1S with tolerance for H, otherwise 1D
iii) Strong hand is shown by:
reverse(not at 1 level): Second suit, 5 carder
Jump in second suit: Second suit semi-solid six carder (except when
second suit is C in which case it shows 4 carder
C and semisolid six carder first suit)
Jump in partner's suit: when opener was himself going to reverse in
that suit |
3. |
FOR RESPONDER: single suiter
i) 1 over 1 is 6+ (one round force), 1NT is 8-10, 2 over 1 is 11+ forcing to
2NT
ii) Second round jump in own suit is 10-11, semi solid six carder
iii) Second round jump in opener's 1 D suit is 9-10 non forcing but in opener's
1H/S suit is 12+, SuperFit, forcing
iv) New suit at 3 level with or without a jump is forcing
v) hands with 12+ are shown by:
Reverse : second suit five carder (Responder uses 2C or 2D as
first bid, even with 3 carder but with some
values, to prepare for reverse
Jump in a new suit: Semi-solid six carder
Cue bid in opponents' suit, opener to bid NT with a stopper
Second round jump in opener's major: SuperFit (Min 4 card support
with two top honors.
Using SuperFit calls (See item 5) |
4. |
FOR RESPONDER: Two suiter
-------------
i) Hands upto 11 points are bid in canape' style, higher then lower or NT
or raise
ii) Hands with 12+ are shown by:
Reverse at 2 level: first suit always min 4 carder except when it
or
higher is D three carder with values
Second round jump in new suit: first suit min 4 carder, second suit
semi solid six carder |
5. |
FOR RESPONDER: SUPERFIT calls in opener's major
SUPERFIT means 12+, minimum 4 card support with two top honors in opener's
first major or five card support in opener's second major where opener was
going to reverse in that suit.
Responder shows controls (A or K, not singleton or void) with superfit as
follows:
i) 1H/S by opener followed by rebid of 2H/2S/2NT
2C - 4C : control in C, not in D
2D - 4D : control in D, not in C
2C - 4D : Alike controls in C and D (A for Ascending)
2D - 4C : Different controls in C and D (D for Descending)
ii) 1S by opener followed by 2H
2C/2D - 3S : Superfit in S, control in C/D, control in other minor not
denied. Opener was going to employ superfit call if rebid
was 2S or 2NT
2C/2D - 4C : Superfit in H, 5 card support. Responder was going to
reverse in H, control in C, control in D not denied
2C/2D - 4D : Superfit in H, 5 card support. Responder was going to
reverse in H, control in D, no control in C
2C/2D - 4H : Superfit in H, 5 card support, Responder was going to
reverse in H, C or D control, minimum hand
2C/2D - 3H : Superfit in H, 5 card support, Responder was going to
reverse in H, better hand, inviting cue bidding
iii) 1H by opener followed by 2S
2C/2D - 4C : Fit in H, responder was going to employ superfit call,
control in C/D. control in other minor not denied
2C/2D - 4D : Fit in S, 5 card support, responder was going to reverse
in S, no controls promised in C or D, better hand
inviting cue bid
2C/2D - 4S : Fit in S, 5 card support, responder was going to reverse
in S, minimum hand, control in C and D not denied
2C/2D - 3S : Fit in S, 5 card support, responder was going to reverse
in S, better hand, inviting cue bidding
Summary
-------
i) On rebid of same major or 2NT, responder's 2C/2D followed by 4C/4D shows
controls and type of controls in C/D
ii) On opener's 1S/2H, responder's 2C/2D followed by jump to 3S shows superfit
in S and jump to 4C/D shows reversible hand in H and control in C/D but
jump to 4H shows minimum hand denying controls in C/D. With
better hand, responder raises 2H to 3H, still showing reversible hand and
inviting cue bidding
iii) On opener's 1H/2S reverse, responder's 2C/2D followed by jump to 4C shows
reversible hand in H and jump to 4D shows reversible hand in S.
Jump to 4S shows minimum reversible hand and raise to 3S shows better
reversible hand in S. |
6. |
SLAM Bidding
i) 4NT is Ace asking ONLY of bid by opener or responder in second round
of bidding or when it is with a jump. Otherwise, if suit has matched and
4NT is bid after cue-bids, it shows willingness to play at 5 level and
asks for continuation of cue bidding. If suit is not matched, it is
QUANTITATIVE asking partner to bid six with additional values or else
sign off.
ii) Principle of fast approach means that after strong opening support or
after responder shows 12+, if partner jumps to game, there is no slam
aspiration and hand is minimum, but if suit is matched with a single
raise, there is slam ambition and cue bids must continue below the game
level.
iii) When suit has matched, cue bid shows first or second round control (A,K
singleton or void) starting from lowest bid. If a suit is bypassed, it
initially denies a control, but if that suit is bid next time it shows
first round control in first cue bid and second round control in
second cue bid.
iv) After a jump bid, showing semi-solid six carder partner should raise with
any three carder or Qx to set the scene for cue bidding.
v) After cue bids, the partner holding minimum hand should not go beyond the
game level. Crossing game level shows additional value.
vi) Having bypassed a suit in cue bidding twice, and then bidding shows third
round control i.e. Qxx or xx.
vii) Jump to 5NT asks partner to show quality of the suit agreed. Partner is
to bid 7 with two top honors, otherwise:
S Suit: 6S: Suit headed with A or K, min 4 carder
6H: Suit headed with A or K
6D: Suit headed with Q
5C: Suit headed with J or less
H Suit 6H: Suit headed with A or K
6D: Suit headed with Q
6C: Suit headed with J or less
D Suit 6D: Suit headed with A or K
6C: Suit headed with Q or less
C Suit 6C: Suit lacks 2 top honors
viii) Responses to 4NT, if Ace asking are
5C : 4 or 1
5D : 3 or 0
5H : Two Aces same rank (both majors or minors)
5S : Two Aces mixed (neither same rank nor same color (S and D or H and C)
5NT: Two Aces of same color (either both black or both red)
To remember: 41-30-RMC (rank/mixed/color) |
PART V - DEVELOPMENT OF 1NT/2C/3C Calls
1. |
DEVELOPMENT OF 1 NOTRUMP OPENING:
13-15 with C suit, 16-17 any suit Balanced.
If 13-15, always with 3 carder H and 3 carder S
2C Relay asking for 2D: C Suit: 13 with 5 carder, 14 with 4 carder
(8-11) range 2S/2NT/3C: sign off
3D/3H/3S: 11 points, inviting
4H/4S: To play
2H: C suit, 14 with 5 carder or 15 with 4 carder
2S/2NT/3C/3D sign off
3H/3S: 11 points, inviting
4H/4S: To play
2S: 16-17 (S for Spades, S for Strong)
2NT Stayman
3C no major
3D both majors with 3 card D
3H H major
3S S major
3NT both majors with 3 card C
3C/3D signoff
3H/3S forcing
2NT:C suit 15 with 5 carder
3C/3D signoff
3H/3S inviting
4H/4S To play
Double on intervention Double on intervention shows 16-17
replaces 2C.
2D stayman 2H: 16-17 H suit
12+ Game force 2S/3C/3D: 5 carder, opener to raise with a
fit (Axx or Kxx) or bid NT or show 2nd suit
2NT: Opener to show second suit
3H : raise, opener to cue-bid (4 card support)
3S : Semi-solid six carder, opener to join on
Qx or better
3NT: To play
4H : To play (4 card support)
2S: 16-17 S major
2NT: opener to show second suit
3C/3D/3H: five carder, opener to cue bid with a
fit and raise with Qxx or less support
or bid NT
3S : opener to cue bid
3NT/4S: To play (4S 4 card support)
2NT:13-15 C suit
3C Relay for strength and length of C suit
3D 13-14, 4 carder C suit
3H 15, 4 carder C suit
3S 13-14, 5 carder C suit
3NT 15, 5 carder C suit
3D/3H/3S: five carder, opener to cue bid with a
fit and raise with Qxx or less support
or bid NT
3NT: To play
3C: 16-17 no major
3D Relay for minors
3H: C suit
3S: D suit
3NT: both C and D suit
3D/3H/3S: 16-17 five carder
New suit five carder
Raise support, opener to cue bid
On intervention, 2NT or Double on intervention shows 16-17
cue bid replaces 2D
(2NT promises a stopper
and cue bid asks for a
stopper)
2H/2S signoff Natural
0 - 7 To play
2NT Balanced Natural
10-11
3C/3D/3H/3S Natural
6 carder headed with two
top honors nothing else
Summary
-------
i) 2C is relay (8-11) asking for range on which only 2S by opener shows
16-17 while 2D/2H/2NT show C suit with points/length. On 2S responder's
2NT is stayman. Calls upto 3C/3D are sign offs
ii) 2D is 12+ stayman on which only 2NT shows 13-15 C suit on which 3C is
relay and opener shows points and length of C suit. Calls 2H/2S/3C are
16-17 and responder can there after ascertain minors or second suit or
reverse in 3H/3S on which opener bids NT with no fit, raises with 3 card
support with Q or less, and cue bids with fit (Axx or Kxx)
iii) Jump to 3 shows only 6 carder with 2 top honors, nothing else in hand. |
2. |
DEVELOPMENT OF 3C OPENING
-------------------------
13-16 seven carder very good suit, 7-8 playing tricks
Effort is to play in NT by showing stoppers, not suits
3D D stopper 3H: H stopper, no S stopper
3S: S stopper, no H stopper
3NT: S and H stopper
4C: No stopper in H or S or both
3H H stopper 3S: D stopper, no S stopper (NOTE: critical suit is D)
(no D stopper) 3NT: D and S stopper
4C: no D stopper
3S S stopper 3NT: H and D stopper
(no D or H stopper) 4C: No stopper either in H or D or in both
3NT stoppers in To play
D,H and S
4C inviting
4D/4H/4S Cue bid with fit, otherwise natural
semi-solid 6 carder,
12+ slam interest
Summary
-------
i) Bids shows stoppers. With stoppers missing in a suit, 4C is signoff
ii) After 3C-3H, bid of 3S by opener shows stopper in D, the CRITICAL SUIT,
and denies stopper in S
iii) Jump by responder in new suit is 12+, six carder semi-solid suit, slam
interest |
3. |
DEVELOPMENT OF 2C OPENING
13-16 Very Good C Suit, normally six carder
13-16 only C Suit OR 15-16 with a side suit
2D Relay 2H 15-16, 4 carder H
Pass/2NT/3C/3D To play
2S: 12+ five carder S (reverse)
3H: Minimum 4 carder support, opener to cue bid
3S: 12+, 4 card D, 6 carder semi-solid S
4C: 12+, five card support in H, responder was going to
reverse, no control in D, waiting bid not necessarily
control in C
4D: 12+, five card support in H, control in D
4H: To play
2S 15-16, 4 carder S
Pass/2NT/3C/3D: To play
3H: 12+, five card H (reverse)
3S: Minimum 4 card support, opener to cuebid
4C: 12+ five card support in S, responder was going to
reverse. no control in D, waiting bid not necessarily
control in C
4D: Same as above, control in D
4H: 12+, 4 card D, six carder semi-solid H
4S: To play
2NT 13-16 C suit, stoppers in two side suits
3C: To Play
3D: Relay for NT probe
3H stoppers in H and D
3S stoppers in S and D
3NT stoppers in H and S
3H: 12+, five card H (reverse). D may be waiting bid
3NT no support for H
3S fit in H, stopper in S, not in D
4C fit in H, stopper on D but not a control
4D fit in H, control in D
4H Qxx or less support, hence no cue bid
(fit means min Axx or Kxx support)
3S: 12+, 5 card S (reverse)
3NT no support for S
4C fit in S, stopper in H or S but not a control
4D fit in S, control in D, no control or stopper in H
4H fit in S, control in H, no control or stopper in D
4S Qxx or less 3 card support, hence no cue bid
3C 13-16 C suit, stopper in one side suit
3D Relay NT Probe
3H stopper in H
3S stopper in S
3NT stopper in D
3H 12+, 5 carder H (reverse) D may be waiting bid
3S stopper in S, no support for H
3NT no stopper in S, no support for H,stopper in D
4C fit in H, no control in D
4D fit in H, control in D
4H Qxx or less 3 card support
3S 12+, 5 card S (reverse) D may be waiting bid
3NT no support in S, stopper either in H or D
4C fit in S, no control in D
4D fit in S, control in D
4H Qxx or less 3 card support
4H/4S: 4 card D, six card semi-solid H/S, slam intention
3D 15-16, 4 card D
3H: 12+, 5 carder, opener to bid naturally
3S: 12+, 5 carder, opener to bid naturally
3NT/4C: To play
4D: Support, opener to cue bid
3H/3S/4D: 15-16, 6-5 distribution, responder bids naturally
4C: 15-16 very good C suit
2H/2S 6-10, 5 card 4C: 15-16, opener was going to reverse in H/S, no control
non-forcing in D
4D: 15-16, opener was going to reverse in H/S, control in
C and D
2NT 11-12 balanced Natural
3C 8-10 raise Natural
3D/3H/3S 12+ Raise with Qx or better or rebid C or 3NT
semi-solid six
carder
Summary
-------
i) Responder's 2H/2S is weak, non forcing on which opener's jump to 4C/4D
shows 15-16 with 4 card support and control.
ii) Responder's 2D is relay, openers 2NT/3C shows only C suit with stoppers
in side suits and relay of 3D is relay asking for suits stopped, but
responder's second round bid of 3H/3S shows 12+, reversible hand with 5
carder suit (D may have been waiting bid) on which opener cue bids with
a fit(Axx, Kxx) and gives a waiting bid of 4C without controls in side
suits. With only Qxx or less 3 card support, opener raises it 4H/4S
without cue bidding
iii) Responder's 2D is relay and opener's 2H/2S shows 15-16 with 4 carder H/S
on which responder's jump to 4C/4D shows 12+, reversible hand in opener's
second suit and controls in D
iv) Opener's jump in second suit show 15-16, 6-5 distribution. |
PART VI - DEVELOPMENT OF SUIT CALLS OF ONE (13-16)
Minimum 4 carder, D may be 3 carder with a C suit
1. |
REBIDS BY OPENER: Single suiter hands
13-14 Minimum NT, Rebid original suit, raise partner's suit
15-16 Jump to 2NT: Weak six carder, at best AJ
Jump in original suit: semi-solid six carder |
2. |
REBIDS BY OPENER: Two suiter hands
13-14 Minimum NT, lower suit, raise partner's suit, simple rebid (with S and
D, 4 carder open 1S and then D with no tolerance for H but tolerance
for C so that if partner bids 2H, opener can bid 2NT showing minimum.
With tolerance for H, but no tolerance in C, open 1D)
Canape' style, second suit is at least as long as first (may be 4-4)
but EXCEPTION: After 1NT, response, first suit may be longer than
second as effort is to find the best fit on unbalanced hands
15-16 Reverse at 2 level, or above: canape', second suit always 5 carder
Jump in second lower or higher suit, first suit 4 carder (may not
be biddable), second suit semi-solid six carder but EXCEPTION: If
second suit is C, then first suit is semi-solid six carder and C
is only 4 carder because 15-16 hands with a good C suit and a side
suit are opened as 2C.
Jump to 3 or 4 level in partner's major: reversible hand with 5 card
support or 15-16, 4-4-4-1 with 4 card support.
Jump to 4C on 2C/2D response shows first suit semi-solid six carder
and 4 card C as partner's 2C/2D may be waiting bid. Partner to join
first suit with Qx or better.
Jump to 4D on 2D response shows first suit 4 carder, six carder semi-
solid D suit as partner's 2D may be a waiting bid. Partner to start
cue bidding as he has already shown values in D, by bidding 2D
even 3 carder
Jump to 4C/4D on partner's response of 1H/1S, shows reversible hand
in H/S, game certain, first round control in C/D. Direct jump to
4H/4S denies FIRST ROUND control in C/D
5-5 hands 13-14 higher/lower/higher
15-16 lower/higher/lower
5-6 hands 13-14 higher/lower/higher/lower
15-16 lower/higher/lower/higher
6-5 hands 13-14 higher/lower/higher/higher
15-16 lower/higher/lower/higher |
3. |
REBIDS BY OPENER: Three suiter hands 4-4-4-1
13-14 Select better two suits and bid higher/lower
15-16 Treat as 13-14 as hand is not treated as of higher range unless at
least one suit is good 5 carder but give a jump to 3 level in
partner's major. |
4. |
RESPONDER'S BIDS
First Round Second Round
1 over 1: 6+ Minimum NT, rebid, raise, lower suit(canape'): 8 - 10
Reverse at 2/3 level: 12+, first suit 4 carder, second
suit always 5 carder
Jump in same suit: (9-10) semi-solid six carder
Jump in new suit: 12+, semi-solid six carder. first
suit 4 carder
Jump to 3 in opener's original minor (1D): 9-10 five card
support, non-forcing
Jump to 3 in opener's first major: 12+, superfit
1NT 8-10 Natural
2C/2D:11+ May Reverse canape': 12+, second suit 5 carder, C/D may be
be 3 carder 3 carder
with values,
forcing up to Jump in new suit: 12+, 4 card C/D, six carder semi-solid
2NT suit, unless it is a superfit call for opener's major
Superfit call in opener's major, 12+
New lower suit at 3 level (3C after 2D) canape': forcing,
D minimum 4 carder, C 4 or 5 carder
2H over 1S Natural
11+ minimum
4 card, forcing New lower suit at 3 level, canape', forcing
to 2NT
Jump to 2NT Natural
11-12 Dead
Center
Jump in new Natural
suit,12+ semi-
solid 6 carder
Jump to 4C on Gerber Ace asking, opener to show 0-1-2-3-4 step wise
opener's 1H/1S
Jump to 3 in Natural
opener's major
10-11 limit bid
Jump to 4 in Natural
opener's major
7-9, five card
support, one
singleton
Summary
-------
i) 15-16 hands are to be treated as 13-14 unless the hand contains at least
one good five carder.
ii) Single suiter hands are bid by opener by min NT, raise, rebid,lower suit,
if 13-14 and by jump to 2NT if 15-16. Jump in suit always promises six
carder semi-solid suit.
iii) Two suiter hands 13-14 are bid canape' style higher/lower. With S & D as
suits 4-4, open S with tolerance for C and D with tolerance for H. Three
suiter 4-4-4-1 hands are opened selecting the 2 best suits, in canape'
style.
iv) Two suiter 15-16 hands are opened lower/higher (second suit always five
carder). Jump in second suit promises first suit 4 carder, second suit
semi-solid six carder (except when jump is in C, in which case C is
4 carder and first suit is semi-solid). Jump in responser's suit shows
reversible hand, five card support.
v) Responder's 2 over 1 is forcing to 2NT level. Response of 2C/2D may be
three carder with values in the suit to prepare for reverse or show
superfit in opener's major.
vi) Responder's second jump in own suit is limited semi-solid six carder but
first round jump in a suit or second round jump in new suit shows semi-
solid six carder with first suit as 4 carder (unless superfit calls are
used).
vii) Responder's second round jump in opener's minor (D) is limited,
non-forcing, but in opener's major is forcing. |
PART VII - DEFENSIVE BIDDING
1. |
TWO SUITER HANDS 5 - 5 (3rd and 4th position)
Legend: SAPV (Strength as per vulnerability)
weak: 6-11, Non-vul vs Vul
Normal: 13-15, equal vulnerability
Strong: 16+, Vul vs Non-vul
Jump to 2NT or Two lowest suits, SAPV
2NT on 1NT
Jump to 3C on 1D/1H/1S Two remaining suits, SAPV
Jump to 2D on 1C Two major suits, SAPV
Cue bid on 1D/1H/1S Two extreme suits, SAPV
2C on 1C 8+, good 6 carder suit, rule of 2 & 3
Jump to 3C on 1C Two extreme suits, SAPV
(cue bid)
If strength does not match SAPV calls above, the two suits are bid in a
natural manner. Partner bids naturally showing preference in two suits with a
jump or cue bid if in game zone. |
2. |
OTHER OVERCALLS: (2nd Position)
Partner's bids
1 over 1: 8+, good five carder Natural
Cue bid shows 12+ and asks for stopper
Jump in new suit shows semi-solid six
carder, 12+
2 over 1: 8+ good 6 carder Same as above, rule of 2 and 3
1NT or 2NT on opening of 2C stayman
2C/2D/2H/2S: 16-18 with
stopper
2H/2S signoff
Cue bid asking for second stopper
failing which suit
Jump to 3 in a suit, six carder suit
headed with two honors, nothing else
in hand
Two suiter calls SAPV Simple preference to play
Jump or cue bid forcing
Jump in a new suit, semi-solid Raise, non-forcing
six carder, SAPV (ITEM 1) Jump or cue bid forcing
Double on strong 1C: 16+ Jump or 1NT with 8+
Double, 13+, 3 card support in Pass at 1 level 9+, five carder good
each remaining suit, max double- same suit as opener asking doubler to
ton in opener's suit or 16+, 3 lead the suit to force opener to play
card support not necessary in NT
Pass at 2 level, 10+, min. 4 cards in
opener's suit with two winners in that
suit
Simple bid after which if doubler bids
again, he shows 16+
Jump in a suit, 10+, min 4 carder
Cue bid 12+, asking for stopper
Double followed by 1NT 2C stayman
19-21 with a stopper 2H/2S signoff
Cue bid, 6+
Jump in a new suit, 6+ forcing
Double followed by jump or Natural
cue bid 21+
Summary
-------
i) Double of a suit call shows hand of same strength as
opener's with min.
3 card support in remaining suits. Jump by
partner shows 10+, cue bid
shows 12+. If partner responds without
jump, doubler must pass with
13-15, but may take another bid with 16_,
jump or cue bid with 19+. If
16+, 3 card support in remaining suits is
not necessary.
ii) Simple 1NT/2NT overcall shows 16-18 with a stopper, but if
initial
double, it shows 19-21 with a stopper.
iii) Special bids for two suiters are used specifying strength of the
hand. If
the strength does not fit in the specified
calls, hand is bid in a
natural fashion.
iv) Simple 1 over 1 over calls shows good five carder suit while 2
over 1
shows 8+, with very good six carder suit
v) Jump in a new suit shows semi-solid six carder suit,
strength varying
according to vulnerability. |
3. |
OTHER OVERCALLS: Fourth position, BALANCING when RHO has passed
Partner's bid
1 over 1: 8+ good five carder Pass with less than 11
Suit, raise: 11+
Jump or cue bid: 13+
1NT: 8-10 with a stopper 2C Stayman
2NT without jump (10-11 with Others natural
stopper
2 over 1: 8+, good six carder Same as 1 over 1
rule of 2 and 3
Double: 11+, min. 3 card support Pass 11+, good five card same suit as
in remaining suits, maximum opener.
doubleton in opener's suit. With
13+,take second bid in next round 1NT: 8 - 11 with stopper
Jump, Cue bid, 13+
Jump in a new suit: semi- Natural
solid six carder, SAPV
2C on 1NT asking for preference 2D: Preference for H
in majors 11+ 2H: Preference for S |
PART VIII - LEADS
1. |
Principles
- lower of the touching honors unless lead is from top of sequence against
NT contract, in which case lead top of sequence
- K from three honors unless it is AK doubleton
- A from AK
- 10 from J10xx or broken sequence
- 3rd best from even number of cards and lowest from odd number of cards |
2. |
Leads
Lead From
---- ----
A AKx
K AK, AKQ, KQJ, KQ10
Q KQx, Qx, QJ10, QJ9 against NT
J QJx, Jx, J10, J109, J108 against NT
10 J10x, 10x, A109, K109, Q109, 1098, J108 against NT
9 109x, 9x
3rd best Even number of cards, Rule of 12
lowest odd number of cards, Rule of 10
OR
3 cards with an honor (A,K,Q,J or 10)
MUD 3 cards without an honor
(Middle, Up, Down: MUD) |
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