|  Inverted Minors - 
The weak jump response of partner's minor suit bid, used as a preemptive tactic 
against opponents. Essentially, the meaning is reversed between a raise 
(normally showing 6-9 points) and jump raise (showing 10-12 points).  
However, many Inverted Minor players use a lower point range (less than 8 
points) for jump bids, preferring to focus on the preemptive value of the jump 
bid. 
      
        | Bidding | Meaning |  
        | 1C/D - 
        1M; | Bid majors up-the-line with 
        a 4+ card major major |  
        | 1C - 3C;
 
 1D - 3D;
 
 | Make a jump bid in 
        partner's minor with 5+ cards in partner's suit and a weak hand (less 
        than 8 points) |  
        | 1C - 2C;
 
 1D - 2D;
 
 | A  game invitation hand with 
        length in the minors (implying no four card majors) |  
        |  | With 5 cards in partner's 
        minor and a good 8-9 points, bid either 1N or use other methods 
        (such as the Criss Cross 
        convention)
 
 |  Partnership agreements are required when: 
  
    | 1. | Opponents' interfere in the 
    bidding, making a suit bid
 
 |  
    | 2. | Opponents' interfere in the 
    bidding, making a double
 
 |  
    | 3. | Partner is a passed hand
 
 |  
    | 4. | Specific understanding of jump 
    bids (points and shortage points)
 
 |  
    | 5. | Follow-up bidding after 
    Inverted Minor bid (shape versus controls, slam initiation, and fourth suit 
    bidding)
 
 |  Also see Criss-Cross (raises). |