Type |
By |
General Purpose |
Action,
Optional,
Cooperative,
(Alertable) |
Either Partner |
Allow partner to either
penalize or compete further
Note: Some question wisdom of this convention. |
Example: 1C - (1S) - 2C - (2S);
P
- ( P) - X |
Balancing |
Either Partner |
In "passout seat", keep Auction alive by
"borrowing"
points from partner |
Example: (1C) - P - (2C) - P;
(
P) - X |
Equal Level Conversion Double
(ELCD) |
Overcaller |
When the partnership agree
to play Equal Level Conversion Doubles (ELCD),
the doubler is allowed to have shortness in the Club suit - provided
the overcalling doubler has 5 Diamond. This allows the doubler to
rebid Diamonds when partner (advancer) responds in the Club
suit - overcaller's short suit. |
Example: (1H) - X - (P) - 2C;
(P) - 2D |
|
|
|
Fisher Lead Directing |
Defenders |
When opponents' auction is
based purely on Notrump bidding, asking partner to lead a Club (or
Diamond if Right Hand Opponent made a Stayman call). Also see
Lightner Game Double. |
Example: (1N) - P - (3N)
- P;
( P) - X |
Lead Directing |
Defenders |
When opponents' control
auction, lead directing request
for lead in Doubled suit or opponent's bid suit |
Example: 1N - ( P) - 2D! - X
Request for Diamond lead, where 2D! = Jacoby Transfer to Hearts |
Example: 1H - (3S) - P - (3N);
P - ( P) - (X)
Requests a Spade, promise to win trick & return Heart |
Lightner
(Alertable) |
Defenders |
When opponents' bid slam, lead directing
request for an "unusual lead" |
Example: (1C) - (1H) - 2D
(2H) - (2S);
(5S) - (6S)
Requests a Heart lead to enable a quick ruff |
Lightner Game |
Defenders |
A double of opponents'
Notrump contract based on a long running suit, asking partner to lead
their short suit without primary honors. Also see Fisher Double. |
Example: (1N) - P - (3N)
- P;
( P) - X |
Maximal
(Alertable) |
Either Partner |
After Opponents Bid And
Raise (OBAR) in lower suit, show game invitational hand (versus competitive) |
Example: 1S - (2C) - 2S - (3C);
P - (P ) - X |
Negative |
Responder |
Find a fit in unnamed suit/s, preference to
major/s |
Example: 1D- (1H) - X |
Negative Double
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Negative Double, Day
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Negative Double, Day
3
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|
Reopening |
Either Partner |
Compete for a low-level
auction |
Example: 1H - (1S) - P - (P);
X
Avoids opponents' winning a "cheap" auction |
Negative Slam |
Weaker Side |
Example: (1H) - 2S - (4H) - 4S;
(6H) - X |
Competitor wants to
sacrifice or punish |
Negative
Free Bid |
Responder |
Example: 1H - (1S) - 2C
with less than 10 HCP |
Reverses the meaning of
Negative Double, allowing vigorous competition over opponents' overcall |
Penalty Double |
Stronger Side
|
Example: (P) - 1H - (P)
- 2H;
(P) - P - (2S) - 3H;
(3S) - X
With both opponents passing then bidding 3 Spades in a competitive
auction, a 3 level Double would generally be penalty oriented. |
When one side shows
strength (open/raise) and the opponents either compete at a high level
or one opponent makes a high level raise, a double may be for penalty
(by partnership agreement)
|
Penalty Doubles
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Penalty Doubles & Environment, Day 3
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Penalty Doubles & Environment, Day 4
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Penalty Doubles & Environment, Day 5
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|
|
Responsive
(Alertable) |
Responder |
After Opponents Bid And Raise & Partner
(OBAR) bid
or double, show values and support of two unnamed suits |
Example: (1H) - 1S - (2H) - X |
Snapdragon
(Alertable) |
Responder |
After 3 suits are bid,
double shows 5 in unbid suit
and support for partner's bid suit |
Example: (1H) - 1S - (2C) - X
Shows 5 Diamonds & 3 Spades |
Striped Tailed Ape |
Either Partner |
Attempt to have opponents' settle for
doubled
contract and miss slam, where the opponent will "run like a "Striped
Tailed
Ape" to their long suit if opponent's redouble! Obviously,
this tactic only works with favorable vulnerability. |
Example: (1D) - 1S - (2S!) - 4S;
(4N) - P - (5D) - X |
Stolen Bid/
Cuebid
(Alertable) |
Responder |
Reuses the Right Hand
Opponent's interference bid
Note - partners agree to play "systems on" |
Example: 1N - (2C) - X
Double is "Stayman" |
Sucker |
Either Partner |
Unwise Double, based on honors is
worthless (long) suits, likely to be ruffed by opponents |
Example: 1H - (1S) - 2D - (3S);
4D - ( P) - 4H - (4S);
X
Both sides have double-fit, increasing probability to make the
contract. |
Support
(Alertable) |
Opener |
Determine 3 or 4 card
trump support by opener (since responder may only have 4 trump) |
Example: 1C - (1H) - 1S - (2H);
X
Show 3 Spades |
Takeout,
Informatory |
Overcaller |
Find a fit in any of three unnamed
suits |
Example: (1H) - X |
Takeout Doubles
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|
3
Notrump Doubled |
Defender |
Opponents bid a 3 Notrump
game contract or above, partnership doubles have various lead directing
possibilities |
Example: 1H - (1N) - 2N
- (3N);
X - AP |