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Encyclopedia of Bridge Terms |
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Jargon |
Gadget
- A method used to address a particular bidding situation or scenario, as
opposed to a generalized class of bids.
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Jargon |
Gambit
- To make a risky play, often involving sacrificing a card, with the hope of
making additional tricks.
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Bidding
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Gambling
3 Notrump - See Conventions
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Rubber |
Game
- In Rubber Bridge, a
game is reached when one side (team of two players) scores 100 or more points below the line.
See Laws
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Jargon |
Game All
- Signifying both sides are vulnerable.
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Bidding
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Game Bid
- A bid that will satisfy a game for the declarer, if the game is made
during actual play.
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Bidding
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Game Force
- A call that requests partner to continue bidding until game is reached.
Some players play that the bidding the fourth suit (Fourth
Suit Forcing) is game-forcing.
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Jargon |
Game In
- A term for a vulnerable.
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Bidding
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Game Invitation
- A call that requests partner to bid game when holding values at the top of
the range disclosed on prior calls.
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Bidding
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Game Try
- A call inviting partner to bid game. See
Conventions
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Bidding
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Gamma Asking Bid (Trump Asking Bid) - See
Conventions
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Jargon |
Garbage
- A hand with very poor values.
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Bidding
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Garbage
Stayman (also called Drop Dead Stayman) - An artificial treatment by
responder after opener bids 1 Notrump. The responder bids 2C, planning
to pass any bid by opener. See
Example
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Bidding
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Gardener
- See Conventions
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Duplicate |
General Approach - See
Conventions |
Duplicate |
General
Chart Conventions - See ACBL
General Chart
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Duplicate |
GCC - Abbreviation for General Convention Chart [ACBL]
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Bidding
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Gerber
- See Conventions
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Laws |
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Gesture -
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Accidentally received information - See Law
16
Action by partner - See Law
16
Exposed card - See Law
50
Remark by partner - See Law
16
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Jargon |
Ghoulie
- A variation of Bridge bypassing part-score bidding, using the "goulash"
method to redeal the hands.
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Jargon |
Gin -
To colloquial term, claiming the remainder of the tricks.
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Jargon |
Give
- To concede a trick or tricks to an opponent.
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Bidding
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Gladiator
- See Conventions
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General |
GLP -
The Internet term, "Good Luck, Partner" typically as a typed abbreviation by
the Dummy player to partner as Declarer after the auction is completed.
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Jargon
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Go for
-
1. |
An attempt to make
higher-level auction or contract |
2. |
To become set for a penalty |
3. |
To become enticed by an
opponent into making a poor play |
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Duplicate |
Gold Life Master - The second highest rank in the ACBL is Gold Life
Master. To achieve this rank, a player must have earned 2,500 masterpoints.
Masterpoints |
Achievement |
300, w/other tournament
requirements |
Life Master |
500 |
Bronze Life Master |
Silver Life Master: Replace
"A Life Master with 1000" with "A Life Master with (a) over 1000
masterpoints, including (b) no fewer than a combination of 200 silver,
red, gold, or platinum points" |
Silver Life Master |
Gold Life
Master: Replace "A Life Master with 2500" with "A Life Master with (a)
over 2500 masterpoints including (b) no fewer than a combination of 500
silver, red, gold, or platinum points" |
Gold Life Master |
Diamond Life Master: Replace
"A Life Master with 5000" with "A Life Master with (a) over 5000
masterpoints, including (b) no fewer than a combination of 250 gold or
platinum points and (c) no fewer than a combination of 1000 silver, red,
gold or platinum points." |
Diamond Life Master |
Emerald Life Master:
Replace "A Life Master with 7500" with "A Life Master with (a) over 7500
masterpoints, including (b) no fewer than a combination of 500 gold or
platinum points and (c) no fewer than a combination of 1500 silver, red,
gold or platinum points." |
Emerald Life Master |
10000 w/other tournament requirements |
Grand Life Master |
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Jargon |
Go in with
- To play a certain card.
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Duplicate
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Gold
Points - Pertaining to ACBL masterpoints awarded, restricted to Regional
and National tournaments with contestants holding 750+ masterpoints and
applies only to the top two stratifications of stratified or stratiflighted
events. In open-bracketed events (such as a bracketed knockout team), each
bracket will award some percentage of the overall award as gold,
irrespective of the masterpoint holding of the teams in that bracket. Gold
points may be awarded for special games, such as the ACBL-wide Instant
Matchpoint Game. In addition to Black, Silver, and Red points, the
ACBL requires an achievement of 25 Gold Points to become a Life Master. Gold
points are awarded for overall placings and section tops in regional and
NABC events of at least two sessions.
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Duplicate |
Golden
Age Master - A special category was set up by the ACBL to recognize the
achievements of older members. There are two ways to qualify to become a
Golden Age Master — (1) 70 years of age with 300 points of any color; or (2)
80 years of age with 100 points of any color.
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Jargon |
Good
- To establish winning tricks
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Bidding
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Good Bad 2 Notrump - See
Conventions
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Duplicate |
Goodwill
Committee - A special category was set up by the ACBL to recognize the
achievements of older members. There are two ways to qualify to become a
Golden Age Master — (1) 70 years of age with 300 points of any color; or (2)
80 years of age with 100 points of any color.
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Bidding
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Goren
System - See Conventions
Also see Charles Goren - Hall of Fame and Goren
Bridge Books
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Jargon |
Go to Bed
with - The colloquial term for a player who refuses taking a trick with an Ace, which is ultimately lost
due to the opponent voiding that suit.
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Jargon |
Goulash - To deal unshuffled cards in packets.
One variation involves dealing one packet of 5 consecutive cards off the
pack to the first player, a second packet of five cards to the second
player, and a third packet of 3 cards to the third player.
Dealing the 5-5-3 pattern proceeds with the fourth player (dealer).
While certainly not in accordance with the laws of Bridge, goulash dealing
certainly generates highly distributional hands
in Rubber Bridge that lead to unusual bidding and play. Some players
like to deal "goulash" from time to time as an exciting interlude to
generate challenging hands to bid and play. See
Details
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Play
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Grand Coup - A trump coup using the tactic of ruffing side suit
winners to reduce the trump holdings in the other hand.
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Duplicate |
Grand Life Master - The highest rank in the ACBL is Grand Life
Master. To achieve this rank, a player must have earned 10,000 masterpoints
and have won at least one North American Bridge Championship event that has
no upper masterpoint limit or its equivalent.
Masterpoints |
Achievement |
300, w/other tournament
requirements |
Life Master |
500 |
Bronze Life Master |
Silver Life Master:
Replace "A Life Master with 1000" with "A Life Master with (a) over
1000 masterpoints, including (b) no fewer than a combination of 200
silver, red, gold, or platinum points" |
Silver Life Master |
Gold
Life Master: Replace "A Life Master with 2500" with "A Life Master
with (a) over 2500 masterpoints including (b) no fewer than a
combination of 500 silver, red, gold, or platinum points"
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Gold Life Master |
Diamond Life Master:
Replace "A Life Master with 5000" with "A Life Master with (a) over
5000 masterpoints, including (b) no fewer than a combination of 250
gold or platinum points and (c) no fewer than a combination of 1000
silver, red, gold or platinum points." |
Diamond Life Master |
Emerald Life Master:
Replace "A Life Master with 7500" with "A Life Master with (a) over
7500 masterpoints, including (b) no fewer than a combination of 500
gold or platinum points and (c) no fewer than a combination of 1500
silver, red, gold or platinum points." |
Emerald Life Master |
10000 w/other tournament requirements |
Grand Life Master |
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Duplicate |
Grand National - A major American championship team event using a
knockout format, where each team is represented by a geographic zone.
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General |
Grand Slam - Bidding and making a seven-level contract, requiring the declarer to make all 13
tricks.
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Bidding
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Grand Slam Force (GSF) - See Details
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Jargon |
Green - A term indicating favorable vulnerable.
Example
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Jargon |
Grosvenor Gambit - Making an illogical play which catches the
opponent "off-guard" to generate an extra trick or tricks, since the
opponent discounts the possibility of an illogical play by the opponent
(based on a fictitious character created by Frederick Turner in 1973).
The comical defender Grosvenor would deliberately make an apparent error,
but the declarer refused the gifted trick assuming the defender must be
making a rational play. See
Example
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Play
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Guard -
1. |
Holding stoppers in a suit
likely to be promoted by an opponent |
2. |
To employ tactics,
including a hold-back play, to ensure opponents do not promote a suit |
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Play
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Guard Squeeze - A multi-suited squeeze, where discarding a control
allows the opponent to finesse one's partner. See
Example
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Duplicate |
Guide Card - Player and table movement details between rounds in a
duplicate session. See Example
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Jargon |
Guggenheim - Referring to a player which only makes elementary bids
and plays (based on a fictitious character created by S. J. Simon).
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Jargon |
Gulpic - To make a very weak opening bid.
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