Help
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Encyclopedia of Bridge Terms |
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Jargon |
Icy -
A colloquial term for a hand which can easily make a certain number of tricks; cold; laydown.
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Bidding
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IDAK or
IDAC - A defensive bidding system against strong artificial club
See Conventions
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Jargon |
Idiot
Coup - A gambit offering a play for the opponent to make a poor play.
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General |
Idle
- Inconsequential cards held that will not affect the outcome of play (as
opposed to busy cards).
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Bidding
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Idle Bid
- Specialized small-step bids which may be used to convey a conventional
information to one's partner, such as a
Free Bid or control showing bid.
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General |
IIRC - Abbreviation for If I Remember Correctly
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Laws |
Illegal
- Creating a situation not in conformance with the Laws of Bridge.
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Laws |
Illegal
Call - An improper call during the auction, including a call which is
insufficient, out of rotation, or otherwise not in conformance with the
Laws. See Law
25
Duplicate Decisions
(Doubles),
See
Director Tech File,
More
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Laws |
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Illegal Card - See Law
52
61
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Laws |
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Illegal Double -
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After partner's pass out of rotation - See Law
30
Impermissible substitution for insufficient bid - See Law
27
In general - See Law
19
Inadmissible double - See Law
19
32
36
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Laws |
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Illegal Play - See Law
60
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Laws |
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Illegal Redouble -
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After partner's pass out of rotation - See Law
30
Impermissible substitution for insufficient bid - See Law
27
In general - See Law
19
Inadmissible redouble - See Law
19
32
36
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Laws |
-
Illegal Unauthorized Information - See Law
16
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General |
IMHO - Abbreviation for In My Humble Opinion
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General |
IMO - Abbreviation for In My Opinion
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Duplicate |
IMP -
See International Match Points
See Law
78
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Duplicate
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IMP Pairs - An IMP Pairs event is played like a regular pair event but is scored in a
totally different way. A basic score is set for each board—usually an
average of all the scores compiled on that board. Sometimes the top and
bottom scores are eliminated before the average is taken so that extreme
scores will have less impact on the average. Then your score is
algebraically compared with the average and translated into International
Matchpoints (IMPs) according to the IMP formula. The IMP scale is printed on
the ACBL convention card.
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Laws
Bidding
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Impossible Bid - An erroneous call which does not conform with the prior
bidding or the Laws.
1. |
A bid of the 8 level or 7 Notrump after
opponents' have already made the bid of 7 Notrump are examples of
impossible bids |
2. |
A seemingly illogical bid
that takes on a conventional meaning based on its impossibility.
For instance, responder's forcing reverse bid after previously making a
limiting bid in nonsensical. Example:
1H - 1N;
2D - 2S;
2S may be game
invitation in the unbid minor - Clubs here (partnership agreement) |
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Bidding
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Impossible Negative - A 1D negative response to a strong 1C
opening call, used when the responder has good values but a three-suited
hand.
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Laws |
Improper
Call - A call made when the player in obligated to pass according to the Laws.
Duplicate Decisions
(Doubles),
See
Director Tech File,
More
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Laws |
Improper
Remark - Unnecessary verbiage used by a player which may provide
unauthorized information of one's holdings to other players.
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Laws |
Impropriety - An violation of the Proprieties of Bridge Laws,
including a breach of conduct and a failure to follow proper etiquette.
See Law 74
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Duplicate |
I/N - See
Intermediate/Novice
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Laws |
Inability
To Comply With Lead Or Play Penalty - See Law
59
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Laws |
Inadmissible Call - See Law
35
36
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Laws |
Inadvertent Call - See Law
25
See
Duplicate Decisions,
Director Tech File,
More
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Laws |
Inadvertent Designation Of Card - See Law
45
47
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Laws |
Incomplete Call Of Card From Dummy - See Law
46
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Duplicate |
Intermediate Novice (I/N) - An ACBL
program for newer players designed to make duplicate Bridge comfortable,
fun, and educational. Player rankings in tournaments are often
structured by masterpoints: 0-5, 0-20, 0-50, 0-100. See
Director Tech File - Intermediate-Novice Guide
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Jargon |
In Back
of - Referring to the player sitting behind (to the left of, over, or Left
Hand Opponent) the player's hand under consideration.
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Jargon |
In Card
- To have an entry for transportation to the partner's hand.
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Laws |
Indemnity
Points - See Law
84
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Jargon |
In the
Red - In the context of Chicago scoring, to receive a poor score.
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Laws |
Incomplete Hand - A situation where one player has less than 13 cards.
See Law
14
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Laws |
Incomplete Pack - A deck of cards containing less than 52 cards. See Law
13
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Rubber |
Incomplete Rubber - A agreement by Rubber Bridge players to curtail play
before the completion of a Rubber. A 300 point bonus is given for a a
game and 100 points for a partscore.
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Laws |
Incorrect
Card - A played card which does not conform to the Laws, such as a play
out of rotation (Law
31) or a revoke (Law
61)
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Duplicate |
Individual - A variation of duplicate Bridge where each player changes
partners after each round, requiring each player to maintain a personal
score.
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Laws |
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Individual Events -
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Adjusted score - See Law
12
88
89
Indemnity points - See Law
88
Partnership - See Law
4
Penalties - See Law
89
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General |
Inference
- To deduce holdings by other players based on a call or play
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Laws |
Inflection - The intonation, modulation, and associated tones when
making a call.
Communication between partners - See Law
73
75
Correct manner of calls and plays - See Law
73
Deception - See Law
40
73
Emphasis -See Law
73
Gesture of player - See Law
73
Inflection - See Law
73
Mannerism of player - See Law
73
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Laws
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Information -
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Accidentally received - See Law
16
Authorized - See Law
16
From change of call - See Law
16
From change of play - See Law
16
From exposed card - See Law
50
From lead out of turn - See Law
55
From misdistribution of cards - See Law
13
From pass out of rotation - See Law
30
Importance of - See Law
13
Unauthorized - See Law
16
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Bidding
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Informatory Double - An early name for what is commonly referred to as a
Takeout Double. See Doubles
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Laws |
Infractions: Common infractions on Bridge Laws include:
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Jargon |
In Front
of - Referring to the player sitting before (to the right of, or Right
Hand Opponent) the player's hand under consideration.
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Bidding
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Inhibitory Double - In a competitive auction, a psychological double
made to intimidate the opponents.
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Laws |
Inspection Of Tricks - In
duplicate Bridge, a player may examine all cards played to the current trick
until the player has faced their own card down; once a card is face down,
the player is not entitled to inspect other player's down-faced card.
However, before their side has played a card to a subsequent trick, either player may examine their own
down-faced card on the prior trick. At the completion of play, played
and unplayed cards may inspected (players
should only touch their own cards) to validate tricks won, settle a revoke,
or a claim. See Law
66
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Laws |
Insufficient Bid - A bid that fails to supersede
the immediately previous bid is an insufficient bid See Law
18
27
Duplicate Decisions
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Rubber |
Insult - A 50 point penalty for doubling a contract which is made by
the declarer. The penalty is 100 points if the contract is redoubled
and the contract is made.
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Duplicate
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Instant Matchpoint Pairs - A very special method of scoring is used
for the Instant Matchpoint Pairs, a rare event—it is run only three times
annually by the ACBL. Identical hands are played throughout the ACBL
(throughout the world in the Worldwide Pairs). As soon as the hand is
played, the players can learn their Instant Matchpoint result by looking at
the traveling score. All hands are scored in advance. A good-looking program
book is distributed to all players at the conclusion of the game in which
each and every hand is thoroughly analyzed by an expert.
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Duplicate |
Instant Matchpoint Game - A game in which players are given their
matchpoint score on each board immediately after playing each deal. ACBL
hosts an annual ACBL-wide Instant Matchpoint Game at clubs each September
and a school-wide Instant Matchpoint Game for participants in the School
Bridge Lesson Series program each May.
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Jargon |
Insurance Bid - To make a sacrifice call when it is apparent
opponents will otherwise obtain a significant score.
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Laws |
Intentionally Misleading Call Or Play - See Law
40
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Bidding
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Interest Showing Bid - After partners found a game-going fit, a bid
of a new suit in a helper suit may be made to explore slam.
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Bidding
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Interference - To make a call (often preemptive) intended to make it
difficult for opponents to accurately find the optimum contract.
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General |
Interior Sequence - A broken series of cards in a suit, missing the
second highest card of the sequence, as: Q 10 9 8, K J 10,
A J 10 9.
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General |
Intermediate Cards - Useful non-face card holdings, as the ten, nine,
and perhaps the eight of a longer suit; also called Spot or Pip cards.
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Bidding
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Intermediate Jump Overcall - A skip bid over opponents call, showing
at least an opening hand and a solid six card suit.
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Duplicate |
Intermediate Pairs - Only new and inexperienced players are eligible
to play in the Intermediate Pairs. Upper masterpoint limits vary.
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General |
International Bridge Academy - An academy formed to support the study
of bridge as a science.
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General |
International Bridge Press Association - A worldwide Bridge writers
organization, responsible for articles and tournament reporting.
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General |
International Match - An competitive inter-country Bridge event.
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Duplicate |
International Match Points -
A method of scoring duplicate events using a scoring table to determine the
difference between player results of each board; the difference corresponds
to a adjustment factor used to lookup the IMPs earned for a given board.
See
Example
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General |
Internet Bridge Terms - A shorthand sequence of abbreviations to
quickly and simply relay messages during online play. See
Details
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Bidding
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Intervene - To make an overcall over opponent's call.
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General |
Intervener - The player making an intervening call.
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Play
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Intra Finesse - To make successive finesses against both opponents.
See Finesse
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Jargon |
In the Money - To become eligible to win an award in a contest;
scratch.
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General |
Inverted - The opposite meaning of the traditional call or carding
signal. Some of the more common inverted uses are Inverted Minors and
Upside Down Count and Attitude.
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Jargon
Laws |
Inverted Hesitation - A sarcastic expression indicating a
player made an unnecessary pause, indicating values or a decision when in
reality their bid or play was straight forward. One of the most
egregious forms of an inverted hesitation would be to make an unnecessary
pause before playing a singleton or otherwise worthless holding during
bidding or play. See Laws:
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Accidentally received information - See Law
16
Action by partner - See Law
16
As extraneous information - See Law
16
Adherence to proper procedures - See Law
74
Annoyance of opponent - See Law
74
Communication between partners - See Law
73
75
Deception - See Law
40
73
Emphasis - See Law
73
Gesture of player - See Law
73
Hesitation - See Law
73
Inadvertent variation in manner or tempo - See Law
73
Intentional deception - See Law
72
73
Intentional variation in manner or tempo - See Law
73
Mannerism of player - See Law
73
Prearranged unsanctioned communication - See Law
73
Speed - See Law
73
Tempo, variation in - See Law
73
Variation in manner - See Law
73
Variation in tempo - See Law
73
See Duplicate
Decisions
See
Director Tech File,
More
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Bidding
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Inverted Minors - See Conventions
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Bidding
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Invisible Cuebid - See
Conventions
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Bidding
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Invitation - A call soliciting partner to make a bonus-awarding bid
(game or slam) with maximum values.
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Jargon |
Iron Duke - Holding a trick-taking card (usually an honor), often in
opponent's suit.
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Laws
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Irregularity - An incident which does not conform to the Laws.
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Limitations on rights of dummy - See Law
43
Procedure following - See Law
9
Rights of declarer - See Law
9
Rights of defenders - See Law
9
Rights of dummy - See Law
42
Also see common Infractions
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Laws |
Irregular Pass Causing Damage
- Situations where a Director awards an adjusted score when an opponent's
pass damages the Non Offending Side. See Law
23,
Duplicate Decisions, Director
Tech File
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Play
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Isolate - A play which removes a threatening card from the opponent's
hand, such as an entry to their partner's long suit.
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Play
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Isolate The Menace - See Squeeze
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Bidding
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Italian Cuebidding - See
Conventions |
Play
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Italian Discards - See Conventions
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Bidding
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Italian Systems - The Italian world-class teams developed several
popular and successful systems, including the
Italian Blue Club and Super
Precision system. Also see
Precision Systems
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